Older version (0.4.0.5) (24-08-2019) (0.4.0.4 02-08-2019) (0.4.0.3 23-07-2019) (0.4.0.2 30-06-2019) (0.4.0.1 27-06-2019) (0.4.0.0 22-06-2019)
Game version: Retail 8.2.0, PTR 8.2.5.31337 (8.1.5 not supported, use older version)
Known issues:
- This release has a huge amount of changes across the board, please report any issues! There's bound to be a few!
- No map previews, but the web model viewer does support these
- Classic WMOs/M2s crash/stop the exporting process
Changelog:
Major changes
- Renamed application to WoW Export Tools
- Rework exports to support 8.2 changes (filenames for game content are as good as gone)
- Disabled glTF exporting
Changes by Kruithne:
- Implemented splash screen
- Change application icon to a cog
- Persistent filters between tabs
- Reset camera when changing model
- Add left/right arrow key strafing to model preview
- Matched movement speed of foward/backwares with other movements
- Better default model in preview
- Add foliage toggle
- ADT exporting calculation improvements
Changes by izzyus:
- Improve normals on exported M2/WMO models
Other additions/improvements:
- Sped up loading of the map window
- Output more files with filenames if available in listfile
- Improved performance/stability of ADT texture baking
- Non-transparent materials no longer output transparent textures
- Export additional WMO materials
Other fixes:
- (0.4.0.5) Fix Blender 2.8 ADT imports
- (0.4.0.5) Fix naming issue with map names that have spaces
- (0.4.0.4) Fix issue export unnamed WMOs
- (0.4.0.3) Fix issue loading WMOs with skyboxes
- (0.4.0.2) Fix some larger WMO exports crashing
- (0.4.0.1) Fix texture exports for 8.2
- Hopefully fixed issues with ADT chunk borders having gaps (causing lines in terrain)
- Fix Blender 2.8 ADT plugin crashing
- Fix DBC reading (again), should fix newer maps not showing up
Internal changes:
- Move exporter into its own GitHub repository
- Switch to .NET Framework 4.8
- Switch to separated libraries/packages
- Update CASCLib, DBCD and WoWFormatLib
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Older version (0.3.2.4) (05-02-2019) (0.3.2.3 31-12-2018) (0.3.2.2 19-12-2018) (0.3.2.1 12-12-2018) (0.3.2.0 11-12-2018)
Game version: Retail 8.1.0, PTR 8.1.5 (experimental)
Known issues:
- No map previews, but the web model viewer does support these now
- There are crashes when using the glTF format for exporting
- This release has a great amount of changes relating to exporting files, please report any issues!
Changelog:
- (0.3.2.4) Add ADT/WMO OBJ import plugins for Blender 2.8
- (0.3.2.4) Add automatic updating of listfile and database definitions when older than 7 days
- (0.3.2.4) Add support for various 8.1.5 file format changes
- (0.3.2.4) Fix texture coordinates being generated incorrectly
- (0.3.2.4) Fix ADTs with single digit filenames not exporting properly
- (0.3.2.4) Fix crash affecting users in China
- (0.3.2.4) Fix WMOs without filenames crashing the exporter
- (0.3.2.4) Fix wrong illumination mode being used for exported OBJ models
- (0.3.2.4) Update CASCLib
- (0.3.2.4) Update SereniaBLPLib (fixes bad texture coloring on some texture formats)
- (0.3.2.3) Fix crash when exporting some WMOs
- (0.3.2.3) Fix bug where not all WMO doodads are exported
- (0.3.2.3) Fix bug where file type filter checkboxes would empty the list
- (0.3.2.2) Exported files should have names again (if known)
- (0.3.2.2) Attempt to export foliage models when exporting ADTs
- (0.3.2.2) Make additional material information optional to export (off by default)
- (0.3.2.1) Support loading local installations using the new folder structure
- Support for 8.1.0
- Support loading and baking ADT textures by ID
- Support exporting WMOs by ID
- Fix DBC reading (restores full map list & filtering)
- Model previews are back, but the online model viewer is still much better
- Hopefully fix issues using online CASC (let me know if online mode fails)
- Export more information (blendMode, shader id used, groundType) for WMO materials for custom importers to use (let me know if imports fail)
- Add R hotkey to reset camera position/rotation for model previews
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Older version (0.3.1.0) (18-11-2018)
Game version: Live 8.0.1 & experimental 8.1.0 support. 7.3.5 no longer supported, sorry!
Known issues:
- This release was very rushed due to changes on Blizzard's end. I will release updates when things are properly dealt with instead of hackfixed.
- No model previews (for now). Will likely integrate the same model viewer my website is using in the future. Please use that for now. Sorry!
Changelog:
- Hackfix startup crash that started happening due to changes on Blizzard's side
- Fix issue in Blender plugin where parent empties would sometimes not have position 0,0,0 after import
- Removed map previewer, use my minimap site to get terrain tile numbers (enable Technical Details checkbox)
- 8.1 changes:
- Support new chunks in WDT files
- Support new chunks in M2 files
- Support reading ADTs that only refer to files by ID instead of filenames now
- Support reading WMOs that only refer to files by ID instead of filenames now
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Older version (0.3.0.3) (01-09-2018) (0.3.0.2 28-07-2018) (0.3.0.1 29-04-2018) (0.3.0 07-04-2018)
Game version: Live & PTR 8.0.1.27547 & Beta 8.0.1.27481 (7.3.5 still supported for now)
Changelog:
- Officially introduce glTF file format by adding an option to settings
- Add wowz (WoW Submission) program (unknown use)
- Add initial 8.0 support
- Speed up ADT, WMO & M2 loading
- Fix some baked texture issues
- Fix some glTF models not exporting correctly
- Fix crash when opening version window
- Fix map filter for 7.3.5 (will break again next WoW patch)
- Give feedback if not all settings are set when trying to save
- Major file loading infrastructure changes to support future Blizzard changes
- Update listfile URL to new repository
- Update CASCLib
- (0.3.0.1) Fix Map DB reading for 8.0
- (0.3.0.2) Fix some 8.0 related crashes
- (0.3.0.2) Improve support for textures referenced by ID only
- (0.3.0.3) Added "None" terrain texture baking option to skip terrain texture exports (#78)
- (0.3.0.3) Added separate checkboxes for exporting WMOs or M2s (#79)
Known issues:
- Map tile viewer cuts off
- Clicking "Bake texture" or exporting ADTs will cause the application to freeze while baking the texture (but will recover eventually)
- Clicking maps that have "don't click will crash" in the name will crash the application
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Older version (0.2.9) (23-01-2018)
Changelog:
- 7.3.5 support
- No longer exports WMOs/M2s that have already been exported
- Initial support for WMO scaling, improves Argus (and other recent maps) exports/imports (requires update of Blender plugin)
- No longer refers to not exported/skipped files in CSV (fixes imports stopping in Blender plugin)
- Some UI improvements to options window
- Battle for Azeroth prep work
- Update CASCLib and DBFilesClient.NET
- Fix WMO doodads being rotated incorrectly when importing ADTs (requires update of Blender plugin)
- Fix crash when trying to preview encrypted models
- Fix expansion images not displaying in map tab when falling back to CSV (game version 7.3.5+)
- Fix Argus exports not working at all
- Fix crash when loading a model without any defined textures
- Fix issues that happen when resizing the window (maybe)
Known issues:
- Map filters don't work, this is because of database format changes introduced by Blizzard in 7.3.5.
- Map tile viewer cuts off
- Clicking "Bake texture" or exporting ADTs will cause the application to freeze while baking the texture (but will recover eventually)
- Clicking maps that have "don't click will crash" in the name will crash the application
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Older version (0.2.8.2) (0.2.8 06-10-2017) (0.2.8.1 21-10-2017) (0.2.8.2 01-12-2017)
Game version: Live 7.3.2.25549 & PTR 7.3.5.25600 (0.2.8.2 only)
Changelog:
- 3D terrain preview (just terrain for now)
- M2s and WMOs now open in 3D preview when selecting them in the list
- More alpha texture support for M2s
- New Cinema4D plugin by Remo Pini (Thanks! :D)
- Map tab/exporting improvements
- Add 16K terrain texture export (split files)
- Allow user to pick between 4K, 8K and 16K terrain texture quality
- Now able to export multiple tiles at once (multi-select in tile list)
- Remove expansion icons in filters, use text instead
- Remove bake texture button
- Rename "Tile viewer" button to "View map"
- Rename "Preview ADT" button to "View tile in 3D"
- Fix crashes when loading some 7.3 M2's
- glTF export support for WMOs/ADTs (experimental, set exportFormat from OBJ to glTF in config)
- New experimental export format! More information about glTF available here, online viewer available here
- Importers/exporters being worked on for several applications by a bunch of cool people
- Handle errors during startup better
- More logging to better debug issues
- (0.2.8.1) Update CASCLib (Fixes crash on startup when loading from online)
- (0.2.8.1) Fix issue where terrain preview would crash if certain textures aren't available
- (0.2.8.1) Allow previewing more than one tile at the same time
- (0.2.8.2) Fix crash on startup when loading 7.3.5 PTR
Known issues:
- 7.3.5 PTR is not completely supported yet due to format changes
- Map tile viewer cuts off
- Resizing the window might sometimes cause issues with the UI
- Clicking "Bake texture" or exporting ADTs will cause the application to freeze while baking the texture
- Probably more due to heavy code restructuring. Please report any issues on GitHub or mail me at [email protected]
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Older version (0.2.7) (29-07-2017)
Game version: Live 7.2.5.24461 & PTR 7.3.0.24700
Changelog:
- High-res ADT terrain texture export (8192x8192)
- Initial 7.3 support
- Map/ADT viewer preparations, disabled for now
- Add checkbox to enable/disable exporting WMOs/M2s with ADTs
- More alpha texture support for WMO and M2 previews
- Fix issue where using the arrow keys would make the viewer lose focus
- A lot of (very therapeutic) cleaning/restructuring of old code
Known issues:
- Map tile viewer cuts off
- Resizing the window might sometimes cause issues with the UI
- Clicking "Bake texture" or exporting ADTs will cause the application to freeze while baking the texture
- Probably more due to heavy code restructuring. Please report any issues on GitHub or mail me at [email protected]
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Older version (0.2.6) (17-07-2017)
Game version: Live 7.2.5.24461
Changelog:
- Fix M2/WMO previews sometimes messing up
- Update CASCLib to deal with changes on Blizzard's end causing startup crash (#45)
Known issues:
- Map tile viewer cuts off
- Resizing the window might sometimes cause issues with the UI
Download
Older version (0.2.5) (04-06-2017)
Game version: Live 7.2.0.24015 & PTR 7.2.5.24236
Changelog:
- (Blender only, requires included plugin) ADTs now export with WMOs and doodads at correct positions
- (Blender only, requires included plugin) WMOs now export with doodads
- Added M2 collision model exporting by @dkrutsko
- Added maptile hole support exporting by @dkrutsko
- Partial UI rework
- Previews are no longer in a separate window, currently need you to maximize the application make it show up
- Map tile viewer
- Rewrite previews to use shaders, making future improvements easier
- Camera uses A/D for rotation, W/S for moving closer/further away and up/down arrows for moving the model up/down
- Update OpenTK to most recent preview version
- Update OpenTK.GLControl to most recent preview version
Known issues:
- Map tile viewer cuts off
- Model previews (especially for WMOs) have issues
- Resizing the window might sometimes cause issues with the UI
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Older version (0.2.4.1) (24-04-2017)
Game version: Live 7.2.0.23937 & PTR 7.2.5.23959
Changelog:
- M2 previews are back
- Add version to window title
- Show current settings in preferences window
- Fix character M2 exports crashing
- Made background for texture exports black with a white border around the texture
- (0.2.4.1) Prefix exported M2 textures with tex_ to stop Maya from complaining
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Older version (0.2.3) (02-04-2017)
Game version: 7.2.0
Changelog:
- 7.2 support
- Add filters and more information to maps UI
- Add community maintained map list for friendlier names (source)
- Fix application locking up when exporting map tiles
- Fix some UI issues from previous release
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Older version (0.2.2) (22-03-2017)
Game version: 7.1.5
Changelog:
- Highly experimental release, use older version if there are issues
- Massive UI rework
- Texture previews
- (Blender only, requires included plugin) Maptile exporting (7.2 and higher NOT YET supported)
- New UI with minimap previews
- Exports all WMOs and M2s in tile incl. textures
- Exports model placement information to csv file
- High-res terrain textures not yet supported
- Shows progress bar during exporting (0.2.2)
- Fix several WMO preview issues
- Update DBC reading library
- Added listfile downloader/updater (listfile no longer ships with binaries) (0.2.1)
- Added setting changing (0.2.1)
- Added version window (0.2.1)
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Older version (0.1.10) (08-10-2016)
Changelog:
- Update listfile for 7.1 PTR
- Maptile crawling (WIP)
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Older version (0.1.9b) (07-09-2016)
Changelog:
- Fix ADTs not exporting (0.1.9b)
- Force decimal separation by dot instead of comma (0.1.9a)
- Improve performance of M2 listfile loading
- Turned on M2 filter by default
- Better support for new file references in Legion
- Experimental support for more creature textures (M2), if unstable go to previous build
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Older version (0.1.8) (26-07-2016)
Changelog:
- 3D WMO preview
- Improve initial setup process
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Older version (0.1.7a) (23-07-2016)
Changelog:
- Update CASCLib
- Update built-in listfile (you can manually update from here)
- Disable M2 checkbox for faster startup seeing they're pretty broken anyways
- Fix ADT vertices being flipped
- Filter out new LOD WMOs
- Support some Legion changes
- Fix exporter crashing when not materials are detected (0.1.7a)
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Older version (0.1.6) (18-12-2015)
Changelog:
- Fix M2s being mirrored
- Update CASCLib
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Older version (0.1.5) (16-12-2015)
Changelog:
- Added outdir to configuration window
- Speed up listfile loading for WoW: Legion build 20810 and up
- Fixed some materials not being output correctly during M2 export
- Might have fixed ADT normals (needs testing) (edit: did not fix)
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Older version (0.1.4) (15-12-2015)
Changelog:
- Added complete listfile support for WoW: Legion build 20810 and up
- Fixed M2s crashing due to format change in 20810
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Older version (0.1.3) (14-12-2015)
Changelog:
- Fixed crash on ADTs with single digit x or y in name
- Fixed materials not exporting on ADTs with spaces in map name
- You can now select multiple things, they'll extract one by one. Faster in the future.
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Older version (0.1.2) (14-12-2015)
Changelog:
- Add configuration window for content
- Lower ADT distance so it only exports the selected ADT
- Use correct build per branch (so no Legion stuff on wow & wowt anymore)
- Update CASCLib
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Older version (0.1.1) (14-12-2015)
Changelog:
- Fixed WMOs not appearing in file list after initial load
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Older version (0.1.0) (14-12-2015)
Changelog:
- First public release
- Basic WMO support (very rudimentary material exporting)
- Basic ADT support (only some Legion maps)
- M2 support (only extracts vertices and sometimes textures when it feels like it)
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